Unity Technical Artist Architectural Visualisation

  • 3 February 2022
Job Location: United Kingdom
Job Type: Contract Permanent
Job Category: Emerging Tech

Are you a Unity Technical Artist? We are looking for an ambitious and imaginative Unity Technical Artist – Architectural Visualisation to join our team in London and help us push the boundaries of immersive experiences.

Requirements:

  • Proficient in one major DCC Digital Content Creation package (please list).
  • Expert knowledge of Unity.
  • Knowledge of Unity’s HD render pipeline.
  • Experienced with Adobe Creative Suite, in particular Substance Painter Designer.
  • Effectively execute all necessary assigned tasks while under tight production schedule and deadlines.
  • Strong creative and technical abilities.
  • Ability to work with a large number of asset and material variants according to client briefs and references.
  • Excellent lighting and texturing skills
  • Photo-real shader development using the latest techniques.
  • Strong understanding of colour theory
  • Good artistic skills (proportion, colour, composition).
  • Soft skills: Excellent problem solving skills; Positive attitude; Work well in a team environment.

Job description:

  • You are part of a team of passionate creatives, developers and producers who create world-class visualisation and technology solutions that help transform customer experience, collaboration and communication.
  • The CG artist will be working on an ambitious 3D content pipeline leveraging their technical creative CG skills across architectural visualisation, home styling and lighting to produce 3D stills and video content for the web.
  • The ideal candidates will have demonstrable experience of working with Unity in producing photoreal interior environments using Unity’s HDRP.
  • You will work alongside our team of creatives and CG generalists to interpret creative briefs, layout, lookdev and light to ensure that we deliver against the highest standards.

Deliverables:

  • Deliver the highest quality assets, images and animations.
  • Shader and material creation.
  • Create the interior layout of assets in a room scene.
  • Set up and develop lighting styles.
  • Execute chalk visuals/renders to still briefs.
  • Work with the producers to ensure all renders are product correct prior to handover.
  • Ensure that all files handed over to the Retouch and Dev teams are pre-checked and
  • pre-approved with no render errors or data quality issues.
  • Working with our technical partner to integrate our existing batch render system.

Client background:

A pioneering global creative technology and content studio that has a proven track record of working with the biggest brands to develop groundbreaking solutions, while picking up a slew of awards along the way. Clients and partners such as Nike, Microsoft, TikTok, Vodafone, Dolce & Gabbana, Comcast and Saatchi work with us to develop bespoke, cross platforms solutions, and 3D content pipelines both for their consumers and their internal teams & processes.

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